A VR Scene created with Unity 3D for Oculus Quest.
The project had the following features:
A spaceship to navigate through outer space and planets rotating around the sun.
The gravity inside the spaceship could be manipulated using one the buttons on the Oculus controllers
Whenever the natural lighting in the spaceship is decreased because of being eclipsed by a planet or moon, the lights inside the spaceship turn on.
Created a steering wheel and controls to pilot the spaceship.
Created a real-time map that is shown to the user next to the steering wheel to help him navigate the outer space. This map is created using a 2D projection of the camera image from a camera located on top of the spaceship.
Use of bimanual spindle method to select an object.
Traveling to a selected place through teleportation. The destination place is selected using a pointer and a Map.
Using Grasping methods to interact with the objects in the scene.
Using Canvas to show a list to the user about their tasks and missions.
Used colliders to estimate the range between 2 objects and events are triggered when the objects are in close range.